Monday 18th September 2006

review: guitar hero

guitar hero is not fun. fun is guitar hero.

there's something addictive about hitting that awesome chord at the perfect time, going nuts on the whammy bar, maxing out my star power, unleashing the 8x awesomeness at the climax of the song, and hearing the crowd roar the sum of their approval. the resultant positive feedback loop resonates deep in my soul.

the downside is this: to master this game is literally orders of magnitude less difficult than to master a proper guitar. hence my forthcoming disillusionment when i go to pick one up and see no conveniently scrolling notes. hence my sorrowed lack of motion aftereffect.


posted by mAtt @ 18.31 (gmt+0000)
to /entertainment/happiness/insoluble
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